Abilities
Every task that a character or monster might attempt in the game is covered by one of the six abilities. Abilities represent a character's physical and mental attributes. The six abilities are:
- Strength: Physical power and athleticism.
- Dexterity: Agility, reflexes, and balance.
- Constitution: Endurance and stamina.
- Intelligence: Reasoning and memory.
- Wisdom: Perception and insight.
- Charisma: Force of personality and social influence.
Each ability has a score and a modifier. The modifier is calculated as (Ability Score - 10) / 2, rounded down.