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Sleet Storm

Level 3 Conjuration spell,
concentration
Range
Duration

max 1min

Cast timeaction

Until the spell ends, freezing rain and sleet fall in a tall cylinder with a radius centered on a point you choose within range.

The area is heavily obscured, and exposed flames in the area are doused.

The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity

saving throw. On a failed save, it falls prone.

If a creature starts its turn in the spell's area and is

concentrating on a spell, the creature must make a successful Constitution
saving throw
against your
spell save DC
or lose
concentration
.

  • name Sleet Storm
  • classes
    • Druid
    • Sorcerer
    • Wizard
  • type spell
  • level 3
  • concentration true
  • school Conjuration
  • casting_time action
  • range 150
  • components V, S, M
  • material A pinch of dust and a few drops of water
  • duration max 1min
  • effect debuff