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- Moving in difficult terrain costs an additional per of movement.
- This rule is true even if multiple things in a space count as difficult terrain.
- Low furniture, rubble, undergrowth, steep stairs, snow, and shallow bogs are examples of difficult terrain.
- The space of another creature, whether hostile or not, also counts as difficult terrain.
- name Difficult Terrain
- alias Rough Terrain
- type movement
- display item
- section movement
- icon DifficultTerrain
- subtitle Costs +5ft per 5ft
- href /gameplay/movement/difficult-terrain
- description You move at half speed when moving through difficult terrain.
- reference PHB, pg. 182.
- related
- /gameplay/movement
- /gameplay/combat/space
- /adventuring/travel-pace