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Speed

Speed determines how far a creature can move on its turn. A creature's speed is listed in its stat block or character sheet.

All creatures have a walking speed, simply called the creature's speed. Creatures that have no form of ground-based locomotion have a walking speed of .

Modifiers to Speed:

Some creatures have one or more of the following additional movement modes.

Burrow

A creature that has a burrowing speed can use that speed to move through sand, earth, mud, or ice. A creature can't burrow through solid rock unless it has a special trait that allows it to do so.

Climb

A creature that has a climbing speed can use all or part of its movement to move on vertical surfaces. The creature doesn't need to spend extra movement to climb.

Fly

A creature that has a flying speed can use all or part of its movement to fly. Some creatures have the ability to hover, which makes them hard to knock out of the air. Such a creature stops hovering when it dies.

Swim

A creature that has a swimming speed doesn't need to spend extra movement to swim.

  • name Speed
  • alias Movement Speed
  • type movement
  • display none
  • category combat
  • related
    • /gameplay/movement/difficult-terrain